Tree @master (Download .tar.gz)
Commit History
@master
git clone https://simonvolpert.com/zdoomrl/
- Import the saved state once on game start Simon Volpert 7 years ago
- Remake insurance premium storage as inventory Simon Volpert 7 years ago
- Rework the bounty system to be more save/load and network safe Simon Volpert 7 years ago
- Major refactoring Simon Volpert 7 years ago
- Fully implement performance bounties Simon Volpert 7 years ago
- Implement increasing insurance premium on repeated purchases during the same level Simon Volpert 7 years ago
- Add printing of bought/sold item name with the price Simon Volpert 7 years ago
- Swith the item list to use the buy price instead of the sell price Simon Volpert 7 years ago
- Add the life insurance routines and shop entry Simon Volpert 7 years ago
- Move inventory cleanup type to the main item array Simon Volpert 7 years ago
- Move item prices to the item array Simon Volpert 7 years ago
- Add the pow() and str2int() utility functions Simon Volpert 7 years ago
- Add health and map consumables to buy list Simon Volpert 7 years ago
- Refactoring Simon Volpert 7 years ago
- Add assembled boots to buy/sell list Simon Volpert 7 years ago
- Add basic boots to buy/sell scripts Simon Volpert 7 years ago
- Add armor mod to buy/sell scripts Simon Volpert 7 years ago
- Add the armors to the Buy script Simon Volpert 7 years ago
- Colorize printed messages to user Simon Volpert 7 years ago
- Add basic and assembled basic armors to the sell list Simon Volpert 7 years ago
- Optimize Sell routine and include all other mod types in Buy routine Simon Volpert 7 years ago
- Initial implementation of the BuyItem script Simon Volpert 7 years ago
- Initial implementation of selling modpacks Simon Volpert 7 years ago