// ZDoomRL - Gameplay Modifications for DoomRL Arsenal
// Author: Simon Volpert <simon@simonvolpert.com>
// Project page: https://simonvolpert.com/zdoomrl/
// This program is free software, released under the MIT license. See the LICENSE file for more information
clearskills
skill hard
{
AutoUseHealth
SpawnFilter = Hard
PicName = "M_STAND"
Name = "$SKILL_HARD"
Key = "4"
DefaultSkill
ReplaceActor = "Zombieman", "RLFormerHumanSpawner"
ReplaceActor = "Shotgunguy", "RLFormerSergeantSpawner"
ReplaceActor = "Chaingunguy", "RLFormerCommandoSpawner"
ReplaceActor = "DoomImp", "RLImpSpawner"
ReplaceActor = "Demon", "RLDemonSpawner"
ReplaceActor = "Spectre", "RLSpectreSpawner"
ReplaceActor = "LostSoul", "RLLostSoulSpawner"
ReplaceActor = "Cacodemon", "RLCacodemonSpawner"
ReplaceActor = "HellKnight", "RLHellKnightSpawner"
ReplaceActor = "BaronOfHell", "RLBaronOfHellSpawner"
ReplaceActor = "Arachnotron", "RLArachnotronSpawner"
ReplaceActor = "PainElemental", "RLPainElementalSpawner"
ReplaceActor = "Revenant", "RLRevenantSpawner"
ReplaceActor = "Fatso", "RLMancubusSpawner"
ReplaceActor = "Archvile", "RLArchvileSpawner"
ReplaceActor = "Cyberdemon", "RLCyberdemonSpawner"
ReplaceActor = "SpiderMastermind", "RLSpiderMastermindSpawner"
ReplaceActor = "BossEye", "RLUVBossEye"
ReplaceActor = "BossBrain", "RLBossBrain"
}