Simon Volpert zdoomrl / master alwaysuv / MapInfo.alwaysuv
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// ZDoomRL - Gameplay Modifications for DoomRL Arsenal
// Author: Simon Volpert <simon@simonvolpert.com>
// Project page: https://simonvolpert.com/zdoomrl/
// This program is free software, released under the MIT license. See the LICENSE file for more information

clearskills

skill hard
{
	AutoUseHealth
	SpawnFilter = Hard
	PicName = "M_STAND"
	Name = "$SKILL_HARD"
	Key = "4"
	DefaultSkill
	ReplaceActor = "Zombieman", "RLFormerHumanSpawner"
	ReplaceActor = "Shotgunguy", "RLFormerSergeantSpawner"
	ReplaceActor = "Chaingunguy", "RLFormerCommandoSpawner"
	ReplaceActor = "DoomImp", "RLImpSpawner"
	ReplaceActor = "Demon", "RLDemonSpawner"
	ReplaceActor = "Spectre", "RLSpectreSpawner"
	ReplaceActor = "LostSoul", "RLLostSoulSpawner"
	ReplaceActor = "Cacodemon", "RLCacodemonSpawner"
	ReplaceActor = "HellKnight", "RLHellKnightSpawner"
	ReplaceActor = "BaronOfHell", "RLBaronOfHellSpawner"
	ReplaceActor = "Arachnotron", "RLArachnotronSpawner"
	ReplaceActor = "PainElemental", "RLPainElementalSpawner"
	ReplaceActor = "Revenant", "RLRevenantSpawner"
	ReplaceActor = "Fatso", "RLMancubusSpawner"
	ReplaceActor = "Archvile", "RLArchvileSpawner"
	ReplaceActor = "Cyberdemon", "RLCyberdemonSpawner"
	ReplaceActor = "SpiderMastermind", "RLSpiderMastermindSpawner"
	ReplaceActor = "BossEye", "RLUVBossEye"
	ReplaceActor = "BossBrain", "RLBossBrain"
}