// ZDoomRL - Gameplay Modifications for DoomRL Arsenal
// Author: Simon Volpert <simon@simonvolpert.com>
// Project page: https://simonvolpert.com/zdoomrl/
// This program is free software, released under the MIT license. See the LICENSE file for more information
// Monster database
#define MONSTER_ID 0
#define MONSTERS 6 * 23
str MonsterDB[MONSTERS][1] = {
// Former Human
{"RLFormerHuman"},
{""},
{""},
{""},
{""},
{""},
{"RLEliteHuman"},
{"RLEliteScout"},
{""},
{""},
{""},
{""},
// Former Sergeant
{"RLFormerSergeant"},
{""},
{"RLEliteSergeant"},
{""},
{""},
{""},
// Former Commando
{"RLFormerCommando"},
{""},
{"RLEliteCommando"},
{""},
{""},
{""},
// Former Captain
{"RLFormerCaptain"},
{"RLEliteCaptain"},
{""},
{""},
{""},
{""},
// Former Cyborg
{"RLFormerCyborg"},
{"RLFormerCyborgSergeant"},
{"RLFormerCyborgCommando"},
{"RLFormerCyborgCaptain"},
{""},
{""},
// Former Superiors
{"RLFormerAssaultTrooper"},
{"RLFormerOverwatch"},
{"RLFormerShocktrooper"},
{"RLUACDefenceDrone"},
{""},
{""},
// Imp
{"RLImp"},
{"RLNightmareImp"},
{"RLCyberneticImp"},
{"RLArmageddonImp"},
{""},
{""},
// Demon
{"RLDemon"},
{"RLNightmareDemon"},
{"RLCyberneticDemon"},
{"RLArmageddonDemon"},
{""},
{""},
// Spectre
{"RLSpectre"},
{"RLNightmareSpectre"},
{"RLCyberneticSpectre"},
{"RLArmageddonSpectre"},
{""},
{""},
// Lost Soul
{"RLLostSoul"},
{"RLNightmareLostSoul"},
{"RLCyberneticLostSoul"},
{"RLArmageddonLostSoul"},
{""},
{""},
// Cacodemon
{"RLCacodemon"},
{"RLNightmareCacodemon"},
{"RLCyberneticCacodemon"},
{"RLArmageddonCacodemon"},
{""},
{""},
// Hell Knight
{"RLHellKnight"},
{"RLNightmareHellKnight"},
{"RLCyberneticHellKnight"},
{"RLArmageddonHellKnight"},
{""},
{""},
// Baron of Hell
{"RLBaronOfHell"},
{"RLNightmareBaronOfHell"},
{"RLCyberneticBaronOfHell"},
{"RLArmageddonBaronOfHell"},
{""},
{""},
// Arachnotron
{"RLArachnotron"},
{"RLNightmareArachnotron"},
{"RLCyberneticArachnotron"},
{"RLArmageddonArachnotron"},
{""},
{""},
// Pain Elemental
{"RLPainElemental"},
{"RLNightmarePainElemental"},
{"RLCyberneticPainElemental"},
{"RLArmageddonPainElemental"},
{""},
{""},
// Revenant
{"RLRevenant"},
{"RLNightmareRevenant"},
{"RLCyberneticRevenant"},
{"RLArmageddonRevenant"},
{""},
{""},
// Mancubus
{"RLMancubus"},
{"RLNightmareMancubus"},
{"RLCyberneticMancubus"},
{"RLArmageddonMancubus"},
{""},
{""},
// Arch-Vile
{"RLArchVile"},
{"RLNightmareArchVile"},
{"RLCyberneticArchVile"},
{"RLArmageddonArchVile"},
{""},
{""},
// Cyberdemon
{"RLCyberdemon"},
{"RLNightmareCyberdemon"},
{"RLCyberneticCyberdemon"},
{"RLArmageddonCyberdemon"},
{""},
{""},
// Spider Mastermind
{"RLSpiderMastermind"},
{""},
{"RLNightmareSpiderMastermind"},
{"RLCyberneticSpiderMastermind"},
{"RLArmageddonSpiderMastermind"},
{""},
// Special Boss
{"RLBruiserBrother"},
{"RLAgonyElemental"},
{"RLTerminator"},
{""},
{""},
{"RLAbominant"},
// Corrupted players
{"RLCorruptedHuman"},
{""},
{""},
{""},
{""},
{""},
};