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// ZDoomRL - Gameplay Modifications for DoomRL Arsenal
// Author: Simon Volpert <simon@simonvolpert.com>
// Project page: https://simonvolpert.com/zdoomrl/
// This program is free software, released under the MIT license. See the LICENSE file for more information

// Monster database
#define MONSTER_ID 0
#define MONSTERS 6 * 23
str MonsterDB[MONSTERS][1] = {
	// Former Human
	{"RLFormerHuman"},
	{""},
	{""},
	{""},
	{""},
	{""},

	{"RLEliteHuman"},
	{"RLEliteScout"},
	{""},
	{""},
	{""},
	{""},

	// Former Sergeant
	{"RLFormerSergeant"},
	{""},
	{"RLEliteSergeant"},
	{""},
	{""},
	{""},

	// Former Commando
	{"RLFormerCommando"},
	{""},
	{"RLEliteCommando"},
	{""},
	{""},
	{""},

	// Former Captain
	{"RLFormerCaptain"},
	{"RLEliteCaptain"},
	{""},
	{""},
	{""},
	{""},

	// Former Cyborg
	{"RLFormerCyborg"},
	{"RLFormerCyborgSergeant"},
	{"RLFormerCyborgCommando"},
	{"RLFormerCyborgCaptain"},
	{""},
	{""},

	// Former Superiors
	{"RLFormerAssaultTrooper"},
	{"RLFormerOverwatch"},
	{"RLFormerShocktrooper"},
	{"RLUACDefenceDrone"},
	{""},
	{""},

	// Imp
	{"RLImp"},
	{"RLNightmareImp"},
	{"RLCyberneticImp"},
	{"RLArmageddonImp"},
	{""},
	{""},

	// Demon
	{"RLDemon"},
	{"RLNightmareDemon"},
	{"RLCyberneticDemon"},
	{"RLArmageddonDemon"},
	{""},
	{""},

	// Spectre
	{"RLSpectre"},
	{"RLNightmareSpectre"},
	{"RLCyberneticSpectre"},
	{"RLArmageddonSpectre"},
	{""},
	{""},

	// Lost Soul
	{"RLLostSoul"},
	{"RLNightmareLostSoul"},
	{"RLCyberneticLostSoul"},
	{"RLArmageddonLostSoul"},
	{""},
	{""},

	// Cacodemon
	{"RLCacodemon"},
	{"RLNightmareCacodemon"},
	{"RLCyberneticCacodemon"},
	{"RLArmageddonCacodemon"},
	{""},
	{""},

	// Hell Knight
	{"RLHellKnight"},
	{"RLNightmareHellKnight"},
	{"RLCyberneticHellKnight"},
	{"RLArmageddonHellKnight"},
	{""},
	{""},

	// Baron of Hell
	{"RLBaronOfHell"},
	{"RLNightmareBaronOfHell"},
	{"RLCyberneticBaronOfHell"},
	{"RLArmageddonBaronOfHell"},
	{""},
	{""},

	// Arachnotron
	{"RLArachnotron"},
	{"RLNightmareArachnotron"},
	{"RLCyberneticArachnotron"},
	{"RLArmageddonArachnotron"},
	{""},
	{""},

	// Pain Elemental
	{"RLPainElemental"},
	{"RLNightmarePainElemental"},
	{"RLCyberneticPainElemental"},
	{"RLArmageddonPainElemental"},
	{""},
	{""},

	// Revenant
	{"RLRevenant"},
	{"RLNightmareRevenant"},
	{"RLCyberneticRevenant"},
	{"RLArmageddonRevenant"},
	{""},
	{""},

	// Mancubus
	{"RLMancubus"},
	{"RLNightmareMancubus"},
	{"RLCyberneticMancubus"},
	{"RLArmageddonMancubus"},
	{""},
	{""},

	// Arch-Vile
	{"RLArchVile"},
	{"RLNightmareArchVile"},
	{"RLCyberneticArchVile"},
	{"RLArmageddonArchVile"},
	{""},
	{""},

	// Cyberdemon
	{"RLCyberdemon"},
	{"RLNightmareCyberdemon"},
	{"RLCyberneticCyberdemon"},
	{"RLArmageddonCyberdemon"},
	{""},
	{""},

	// Spider Mastermind
	{"RLSpiderMastermind"},
	{""},
	{"RLNightmareSpiderMastermind"},
	{"RLCyberneticSpiderMastermind"},
	{"RLArmageddonSpiderMastermind"},
	{""},

	// Special Boss
	{"RLBruiserBrother"},
	{"RLAgonyElemental"},
	{"RLTerminator"},
	{""},
	{""},
	{"RLAbominant"},

	// Corrupted players
	{"RLCorruptedHuman"},
	{""},
	{""},
	{""},
	{""},
	{""},
};